COMPUTER VISION Faculty of Engineering - University of Pavia - a.y.
Prof. Virginio Cantoni
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web page of the Computer Vision and Multimedia laboratory (CVMLab).
Last update, 15 January 2020
This course is intended for advanced undergraduate students. We assume students have a rudimentary understanding of
linear algebra, calculus, and are able to program in some type of structured language.
Computer Vision consists of inferring properties of the world based on one or more digital images.
Provides background in image processing and image formation. Focus on algorithms for image and video analysis based on
color, texture, shading, stereo, and motion.
Introduction to Computer Vision
Basic definitions. Low-level image analysis methods, including image formation, edge detection, feature detection, and image segmentation.
3D Vision and motion analysis
Methods for reconstructing three-dimensional scene information using techniques such as depth from stereo, structure from motion, and shape from shading. Motion and video analysis.
Recognition Processes. Direct Comparison. Alignment methods. Invariant properties methods. Parts decompositions method. Hough transform.
Computer graphics topics involving computational photography and image-based rendering. Local rendering, Phong model. Advanced rendering techniques, topics include ray casting, ray tracing, and radiosity.
Software tools: Blender is a professional, free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. download Adobe Fuse CC is a 3D computer graphics software developed by Mixamo that enables users to create 3D characters. Its main novelty is the ability to import and integrate user generated content into the character creator. For a limited time, Fuse will be available as a free beta version for members of Creative Cloud. download CINEMA 4D is a 3D modeling, animation, motion graphic and rendering application developed by MAXON Computer GmbH in Germany. Please ask for CINEMA 4D Studio R17 + upgrade to Studio R18 to Alessandra Setti (email@example.com - Computer Vision and Multimedia Lab - CVML).
Adobe Fuse + Blender WORKFLOW, by Federico Guerra and Marco Provitina Material.blend is the file in which you will find the three materials that you can need for your work. If you open that file, you'll find the instruction written on the blender's text editor. Blender shortcuts is a pdf file that contains all the most useful shortcuts.
Academic year 2018/2019
Students will be asked to read three papers. They will be required to write a report of one of these papers, due before we discuss the paper. Each student is required to complete a laboratory project consisting of a sequence of image analysis steps resulting in image interpretation thus emphasizing hands-on image analysis experience. The exam consists on the discussion of the project and on the paper report.