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GET IN TOUCHThe Future of Parallel Computing: GPU vs CELL
General Purpose Planning against fast graphical computation architectures, which
is the best solution for General Purposes Computation?
Luca Bianchi, Riccardo Gatti, Luca Lombardi
Keywords: Real-time Visual Simulations, Parallel Computing, HPC, CELL, GPU, GPGPU, General Purposes, Fast
Computing
Abstract: Complex models require high performance computing (HPC) which means Parallel Computing. That is a
fact. The question we try to address in this paper is "which is the best suitable solution for HPC contexts
such as rendering? Will it be possible to use it in General Purpose elaborations?" We start from these
questions and analyze two different approaches, IBM CELL and the well known GPGPU, showing how
changing our minds and breaking some assumptions can lead to unexpected results and open a whole set of
new possibilities. We talk about rendering, but quickly move slightly towards general purpose computation,
because many algorithms used in Visual Simulations are not only referred to rendering issues but to a wider
range of problems.