Software and Communication Platforms for High-Performance Collaborative Grid
Planned activities
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Work Package 1 – Hardware and software platforms
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1.A) Infrastructure level: Next generation optical network
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1.1 A) Traffic engineering and resilience in IP/MPLS
networks over WDM networks.
We will investigate resilience algorithms that chooses the layer at
which disrupted connections are restored by stochastically choosing
not only the restoration path but also the granularity of the
restoration LSPs (RLSPs) utilized for recovering the failed
connections.
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1.2 A) Control plane integration of IP/MPLS access/metro
network with core WDM networks.
We will study the actual implementations of new network functions
that handle generalized Label Switched Path (GLSP). The network
operations that we plan to investigate for unified management under
GMPLS umbrella are: adjacency discovery, integrated protection/restoration
in case of failure; add/drop and pass-through of GLSP, routing of GLSP.
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1.3 A) End-to-end support of QoS.
The main challenging features of the access/metro/core network integration
will be evaluated and analysed. It is interesting to see how to
efficiently interface virtual circuit carrying traffic belonging to the
same FEC (Forwarding Equivalence class) can be granted the same QoS
throught different network segments in a transparent way.
1.B) Application level: Real-time collaborative e-learning environments
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1.1 B) Computer-supported virtual environments for collaborative learning.
At the application level, bandwidth-demanding e-learning environments will
be concurrently designed and implemented: i- Information Design,
ii- Interaction Design, iii- Presentation (Visual) Design, iv- Implementation.
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1.2 B) Vision-based perceptive interfaces for natural
interaction with learning environments - Explicit communication.
Gesture recognition will be exploited for the identification of
both static and dynamic hand gestures, integrated in a prototype
e-learning system. In choosing the kinds of gestures, we will pay
special attention to their “intuitiveness”, as we strongly think
that VBIs are best exploited when they are used in addition to
ordinary input devices (keyboard and mouse), non instead of them.
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1.3 B) Vision-based perceptive interfaces for natural
interaction with learning environments - Implicit communication.
Implicit communication will include expression recognition and
classification of user “activities”: i- expression recognition
will be employed to try to interpret the user’s “emotional status”;
ii- classification of users’ “activities” will be exploited to
understand (and possibly anticipate) their behaviours and acting
accordingly.
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1.4 B) Other bandwidth-demanding applications.
All the application platforms will contribute serving to the
authorized users a set of tools that will make easier to work with
remote colleagues, setup teaching lessons, learn and evaluate.
The platforms to be developed include the following: i- e-Learning
(Standard Conception); ii- Multimedia Document Management; iii-
Knowledge Management; iv- Voice Over IP; v- On Line Collaboration.
1.C) Application level: Adaptive QoS. A self-sustained task at
the application level is the exploitation of the availability of the
coding and transmission standards of scalable options to provide
compatibility among terminals and heterogeneous network segments.
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1.1 C) Analysis of the current multimedia collaborative standards.
In a distributed environment, extension to multipoint communications
where each point contributes a separate flow is to consider of
potential interest and thus the framework of the standard could be
enlarged to support these type of communications, providing tools
for augmented reality in remote collaborative work.
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1.2 C) Scalability and multiple description.
Modern video standards provide several ways to split a single stream
into several layers. These may be used to provide different levels of
details and in some cases routed in different ways. This structure
may impact the way this type of traffic is handled within the network
eventually assigning different priorities to the different sub-streams.
1.D) Device level
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1.1 D) Photo refractive effect.
A part of the activity will be devoted to analyse the photo refractive
effect in lithium niobate crystals, and to evaluate possible techniques
to reduce the impairments it causes. Actually the non-linear
applications of lithium niobate are restricted to laboratory experiments,
because the only viable way to avoid the photo refractive damage is to
keep the crystal at temperatures higher then 100°C, resulting in a
significant deterrent in-field applications.
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1.2 D) Micro-structured fibres.
Another part of the activity will be dedicated to analyse the
non-linear properties of micro-structured fibres. Those fibres have the
peculiarity to allow a strong control on both the effective area of
the fibre and the dispersion curve they show. This could allow
obtaining high control on the non-linear effects taking place along
the fibre, that could thus be employed to perform signal management,
at a purely optical level.
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Work Package 2 – Integration and assessment of solutions
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2.A) Infrastructure level: Assessment of networking solutions
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We plan to set-up a simple ring network. The OADM, i.e. the node
of the ring, is a switching element in a optical WDM network that
establishes optical channels by sending a packet data stream on
a tributary port onto a wavelength whose packets are collected
only by the proper destination.
2.B) Application level: Assessment of software solutions
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At the application level, bandwidth-demanding e-learning
environments will be tested and eventually re-designed. In particular,
controlled experiments in virtual and real classrooms will be
undertaken, in a cyclical process of application platform
test/re-design considering: i- Multidimensional virtual environments;
ii- Vision-based perceptive interfaces; iii- Multimedia Document
Management; iv- Knowledge Management; v- Voice Over IP; vi- On Line
Collaboration; vii- e-learning.
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Work Package 3 – Joint experiments within the distributed laboratory
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3.1) Distance learning platforms
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The main goal of this demonstration research line is the
realisation of an Integrated Learning System that allows students
and instructors, located in geographically dispersed areas, to
access technological resources, such as sophisticated laboratory
equipment, measurement devices and, in general, complex test
systems, through a scalable networking infrastructure and a
number of supporting multimedia technologies.
3.2) Remote measurements platforms
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This research line is aimed at investigating the problems connected
with the remote multi-party access to real laboratory environments
and finding innovative and efficient operative solutions concerning:
i- protocols to gain access to and control of specific laboratory
instrumentation; ii- graphical user interfaces; iii- middleware
architectures for the integration of multi-vendor domains; iv- providing
increased and more efficient services to the final users.
3.3) Joint working platforms
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The main objective of this research line is the realization
of a software distributed environment for the synchronous
sharing of applications among remote and mobile users allowing the
use of heterogeneous hardware using different operating systems
and different kind of communication systems. The project aims to
promote new methods of work based on a seamless integration of
new technologies and infrastructure, as it will support efficient
synchronous collaborative work between virtual teams in a dynamic
networked environment.